Legal

Boundary Blitz Privacy Policy

How the Boundary Blitz game handles information. In short: the game itself collects nothing and has no accounts. Your career stays on your phone. Ads come from Google AdMob, and the optional purchase goes through Google Play.

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Who this covers

This policy covers Boundary Blitz, a cricket match-3 game for Android, for players of 13 and over, made by Ahmedonics Technologies (Private) Limited. This version is dated 4 November 2026. How this website handles its visitors is described in the company privacy policy.

What the game collects

Boundary Blitz itself collects nothing. It has no accounts, no sign-in, no analytics and no servers of its own, and it never sends your progress or anything else to us.

Two Google services built into the game do handle some information, described below: Google AdMob, which shows the ads, and Google Play Billing, which handles the optional purchase that removes them. That information goes to Google, not to us.

Information stored on the phone

Your career (coins, stars, energy, batters, your batting record, settings and the innings in hand) is saved on the phone. It is included in Android's own device backup if you have that turned on, so a new phone can bring it back; that backup is between you and Google, and we never see it. Uninstalling the game deletes the copy on the phone.

Ads

The game shows a short full-screen ad now and then between matches, never during a match, never after a match you lost, and not until you have played the first twenty matches of the tour. You can also choose to watch a video for a reward; the button says what it gives. These ads come from Google AdMob through the Google Mobile Ads SDK and are limited to content suitable for teens and up.

Google states that its Mobile Ads SDK collects the device's IP address (which may be used to estimate the general location), interactions such as app launches, taps and video views, diagnostic information such as app launch time and hang rate, and device identifiers such as the advertising ID and the app set ID. Google uses it to show and measure ads, to personalise them where allowed, and to prevent fraud, and it is encrypted in transit. Google's handling of this information is covered by the Google Privacy Policy.

Your choices

In the European Economic Area, the United Kingdom, Switzerland and other places where the law requires it, Google's consent message appears before any ad is requested, and a Privacy choices button in Settings lets you change your answer later. You can reset or delete the advertising ID in your phone's settings.

The optional purchase

No Ads is an optional one-time purchase: no more ads, and what a video would give comes free. Google Play Billing processes the payment; we never see card or account details. Play Billing also sends Google diagnostic information about the purchase service, such as whether a request succeeded. The ad service may still start on the phone after you buy No Ads, but the game never shows you an ad. Google's handling of purchases is governed by the Google Play Terms of Service and the Google Privacy Policy.

Sharing

You can send a friend a challenge, a line of text with a code for the same board and your runs, through the phone's own share sheet. The game sends nothing itself: the app you choose does. The code is also copied to the phone's clipboard.

Permissions

Boundary Blitz asks for no location, contacts, camera or microphone permission, and none that needs a question on screen. It holds the Internet and network-state permissions for the ads and the purchase, the advertising ID and related Google ad permissions, the billing permission, and vibration for its game feedback. Google's libraries add the standard permissions their background work needs (wake lock, foreground service).

Children

Boundary Blitz is not directed at children under 13, and we do not knowingly collect personal information from anyone of any age. There is no chat and no online play. If you are a parent and your child under 13 has been playing, you can uninstall the game, which deletes everything on the phone, and write to us with any question.

Third-party software

The game is made with the Godot Engine (MIT licence), uses the Baloo 2 typeface (SIL Open Font License) and the Kokoro-82M voice (Apache License 2.0; the spoken calls are recordings inside the game), all of which collect nothing. It includes the Google Mobile Ads SDK and Google's User Messaging Platform for consent, and the Google Play Billing Library, which handle information as described above. The full licences are under Settings > Licences.

Deleting your data

The game holds nothing about you on our side. See delete your data for what you can do on your phone and with Google.

Changes and contact

When this policy changes, the date above changes with it. Questions: apps@ahmedonics.com.